DD/Misc/Directory structure

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This page is part of the OpenAnno design document. Please discuss everything concerning this topic on the "discussion" tab of this page. If you´re not sure whether your ideas are fitting the OpenAnno style, either use the discussion page, talk to us, or edit the "Questions" section of this page, but please don´t directly edit the other parts.


THIS ARTICLE NEEDS TO BE REWORKED BECAUSE OF THE IMPLEMENTATION OF DBS INSTEAD OF XML FILES!

Note Note by author:
I urgently recommend to restructure the directories as soon as possible before we have a big and imposing techdemo and too much pathes to rewrite if we want to change the structure. Suggestions are really appreciated!

--dauerflucher 23:55, 21 October 2007 (CEST)

This article is about the possible structure of directories for game files in OA. Currently it is a bit to early to define a obligatory structure, but the work on it will start progressing right here.

The current directory structure for the small techdemo is (please edit changes):

Proposal: Directory structure

Note Note by author:
That's what we got for now. It's still not perfect, but let's see where it gets us.

--dauerflucher 21:44, 23 October 2007 (CEST)

  • /fife (fife root dir, location can be changed)
  • /openanno (openanno root dir)
    • /content
      • /audio (audio content)
        • /music
        • /sound
          • /additional subdirs; like ambience e.g.)
      • /gfx (gfx content)
        • /base
          • /water
            • /debug
          • /land
            • /debug
        • /resources
        • /terrain
          • /additional subdirs for objs
        • /deposits
          • /additional subdirs for objs
        • /buildings
          • /residents
            • /debug
          • /streets
            • /debug
            • /additional subdirs for objs
        • /sprites
          • /chars
            • /additional subdirs
              • /idle
                • /debug
              • /animations
          • /animals
            • /additional subdirs
              • /idle
              • /animations
          • /units
            • /army
              • /idle
              • /animations
            • /navy
              • /idle
              • /animations
            • /civil
              • /idle
              • /animations
            • /spec
              • /idle
              • /animations
          • /gui
          • /backgrounds
          • /statics
          • /datasets (XML object datasets)
            • /base
            • /water
            • /land
            • /resources
        • /terrain
          • /additional subdirs for objs
        • /deposits
          • /additional subdirs for objs
        • /buildings
          • /residents
          • /streets
            • /additional subdirs for objs
        • /sprites
          • /chars
          • /animals
          • /units
            • /army
            • /navy
            • /civil
            • /spec
      • /maps (XML game maps)
        • /islands
      • /scripts (additional PY scripts)
    • /fonts
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